Prologue to the Warspell Multiverse. Some twenty odd million people experienced the merge. Half on the merge, world half on game worlds, for the merge went both ways. Each player gained the memories and abilities of a character they had played, and that character gained theirs. For each pair it was instant. The connection happened, copying both ways, then was over. It left two people, one on the merge world, and one on a game world, who had a common set of memories and abilities. And usually very different circumstances.
*Chapter 1 The Starting Gun* The Merge decade was characterized by frenetic activity in a number of fields including space exploration, as the magic of